A downloadable game

Made during the Global Game Jam 2018, Adelaide site. Recipient of Best Programming Award on site.

On Search and Rescue, I wrote custom scripts for obstacle-related event handling, wrote the Nav Mesh script and baked Nav Meshes for various levels, performed some level design and used ProBuilder for the first time, and performed a similar role to that of 2017 GGJ in helping manage collaborative workflow.

Andrew Dunn - Programmer
Jason Williamson - Artist
Mark Videon - Producer / Programmer
Peter Gambell - Programmer
Peter Cowen - Artist
Sean Krauter - Illustrator
Tyler O'Brien - Programmer


Available on Windows at:

https://globalgamejam.org/2018/games/search-and-rescue

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